Hex Terrains Framework
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    Class HexGroundRenderLayer

    Render data for the hex terrain ground surface HexGroundLayer.

    Inheritance
    object
    HexSurfaceRenderLayer
    HexSurfaceRenderLayer<HexGroundLayer>
    HexGroundRenderLayer
    Implements
    IComponentData
    IQueryTypeParameter
    IDisposable
    Inherited Members
    HexSurfaceRenderLayer<HexGroundLayer>.TerrainMetrics
    HexSurfaceRenderLayer<HexGroundLayer>.SurfaceLayer
    HexSurfaceRenderLayer<HexGroundLayer>.Init(HexGroundLayer)
    HexSurfaceRenderLayer<HexGroundLayer>.Init(HexGroundLayer, HexTerrainRenderSettings)
    HexSurfaceRenderLayer<HexGroundLayer>.ReInit()
    HexSurfaceRenderLayer.Settings
    HexSurfaceRenderLayer.RenderSettings
    HexSurfaceRenderLayer.OffsetTransform
    HexSurfaceRenderLayer.ChunkMeshSources
    HexSurfaceRenderLayer.ChunkMeshes
    HexSurfaceRenderLayer.RenderConfigs
    HexSurfaceRenderLayer.DefaultRenderConfig
    HexSurfaceRenderLayer.InitRenderConfigs<TRenderDataConfig>(NativeArray<TRenderDataConfig>)
    HexSurfaceRenderLayer.OpenAllToWrite()
    HexSurfaceRenderLayer.CompleteAllJobs()
    HexSurfaceRenderLayer.Cleanup()
    HexSurfaceRenderLayer.GetChunkMesh(int)
    HexSurfaceRenderLayer.GetRenderConfigAsset(int)
    HexSurfaceRenderLayer.SetChunkMesh(int, Mesh)
    HexSurfaceRenderLayer.SetAllDirty(bool)
    HexSurfaceRenderLayer.Dispose()
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Fwt.HexTerrains.Surfaces.Data
    Assembly: fwt.hexterrains.dll
    Syntax
    public class HexGroundRenderLayer : HexSurfaceRenderLayer<HexGroundLayer>, IComponentData, IQueryTypeParameter, IDisposable

    Implements

    Unity.Entities.IComponentData
    Unity.Entities.IQueryTypeParameter
    IDisposable

    Extension Methods

    HashExtensions.GetHashCode_RefType<TValue>(TValue, int)
    HashExtensions.GetHashCode_RefType<TValue>(TValue, int)
    Extensions_UnityObject.SmartDestroy(object)
    Extensions_UnityObject.SmartDestroy(object)
    Extensions_UnityObject.SmartGetComponent<TComponent>(object)
    Extensions_UnityObject.SmartGetComponent<TComponent>(object)
    Extensions_UnityObject.SmartGetGameGameObject(object)
    Extensions_UnityObject.SmartGetGameGameObject(object)
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