Namespace Fwt.HexTerrains.CellObjects.Data
Classes
CellObjectLayer
Terrain layer that contains a visual object per cell. Renders cell objects using Graphics.DrawMeshInstanced using provided BulkRenderer and CellObjectConfigs.
CellObjectLayerConfigAsset
CellObjectLayerGroup
Structs
CellObjectLODConfig
Configuration for a cell object LOD (Level of Detail). Contains a range of distances for which this LOD is used, and a list of render entities (meshes, materials, etc.) that are used to render this LOD. Also holds a relative transforms for each render entity, which allows to place them correctly in the cell space.