Hex Terrains Framework
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    Struct CellEntityTerrainReference

    Implements
    ISharedComponentData
    IQueryTypeParameter
    IEquatable<CellEntityTerrainReference>
    Inherited Members
    ValueType.Equals(object)
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: Fwt.HexTerrains.CellEntities.Data
    Assembly: fwt.hexterrains.dll
    Syntax
    public struct CellEntityTerrainReference : ISharedComponentData, IQueryTypeParameter, IEquatable<CellEntityTerrainReference>

    Fields

    Value

    Declaration
    public Entity Value
    Field Value
    Type Description
    Entity

    Methods

    Equals(CellEntityTerrainReference)

    Declaration
    public bool Equals(CellEntityTerrainReference other)
    Parameters
    Type Name Description
    CellEntityTerrainReference other
    Returns
    Type Description
    bool

    GetHashCode()

    Declaration
    public override int GetHashCode()
    Returns
    Type Description
    int
    Overrides
    ValueType.GetHashCode()

    Implements

    Unity.Entities.ISharedComponentData
    Unity.Entities.IQueryTypeParameter
    IEquatable<T>

    Extension Methods

    HashExtensions.GetHashCode_ValueType<TValue>(TValue, int)
    Extensions_UnityObject.SmartDestroy(object)
    Extensions_UnityObject.SmartGetComponent<TComponent>(object)
    Extensions_UnityObject.SmartGetGameGameObject(object)
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