Hex Terrains Framework
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    Struct HexTerrainPrefabConfig

    Simple HexTerrainPrefab configuration for IHexTerrainAPI

    Implements
    IBufferElementData
    IHexTerrainPrefabConfig
    IEquatable<IHexTerrainPrefabConfig>
    IEquatable<HexTerrainPrefabConfig>
    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: Fwt.HexTerrains.TerrainEditors.Data
    Assembly: fwt.hexterrains.dll
    Syntax
    public struct HexTerrainPrefabConfig : IBufferElementData, IHexTerrainPrefabConfig, IEquatable<IHexTerrainPrefabConfig>, IEquatable<HexTerrainPrefabConfig>

    Properties

    Image

    Declaration
    public UnityObjectRef<Sprite> Image { readonly get; set; }
    Property Value
    Type Description
    UnityObjectRef<Sprite>

    Name

    Declaration
    public FixedString128Bytes Name { readonly get; set; }
    Property Value
    Type Description
    FixedString128Bytes

    TerrainPrefab

    Declaration
    public Entity TerrainPrefab { readonly get; set; }
    Property Value
    Type Description
    Entity

    Methods

    Equals(HexTerrainPrefabConfig)

    Declaration
    public bool Equals(HexTerrainPrefabConfig other)
    Parameters
    Type Name Description
    HexTerrainPrefabConfig other
    Returns
    Type Description
    bool

    Equals(IHexTerrainPrefabConfig)

    Declaration
    public bool Equals(IHexTerrainPrefabConfig other)
    Parameters
    Type Name Description
    IHexTerrainPrefabConfig other
    Returns
    Type Description
    bool

    Implements

    Unity.Entities.IBufferElementData
    IHexTerrainPrefabConfig
    IEquatable<T>
    IEquatable<T>

    Extension Methods

    HashExtensions.GetHashCode_ValueType<TValue>(TValue, int)
    HashExtensions.GetHashCode_ValueType<TValue>(TValue, int)
    Extensions_UnityObject.SmartDestroy(object)
    Extensions_UnityObject.SmartDestroy(object)
    Extensions_UnityObject.SmartGetComponent<TComponent>(object)
    Extensions_UnityObject.SmartGetComponent<TComponent>(object)
    Extensions_UnityObject.SmartGetGameGameObject(object)
    Extensions_UnityObject.SmartGetGameGameObject(object)
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