Struct HexWaterColorPalette
Dynamic buffer with color data for color palette that is used to paint the ColorMap of biomes (water surface)
Implements
IBufferElementData
Inherited Members
Namespace: Fwt.HexTerrains.Surfaces.Data
Assembly: fwt.hexterrains.dll
Syntax
public struct HexWaterColorPalette : IBufferElementData
Fields
Color
Declaration
public Color32 Color
Field Value
| Type | Description |
|---|---|
| Color32 |
Implements
Unity.Entities.IBufferElementData