Hex Terrains Framework
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    Struct CreateSurfaceRenderDataRequestArgs

    Arguments for request to create hex surface render data.

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: Fwt.HexTerrains.Surfaces.Data
    Assembly: fwt.hexterrains.dll
    Syntax
    [Serializable]
    public struct CreateSurfaceRenderDataRequestArgs

    Fields

    RenderSettings

    Render settings for the hex terrain surface.

    Declaration
    public HexTerrainRenderSettings RenderSettings
    Field Value
    Type Description
    HexTerrainRenderSettings

    ViewMode

    Initial ViewMode for the hex terrain surface.

    Declaration
    public byte ViewMode
    Field Value
    Type Description
    byte

    Extension Methods

    HashExtensions.GetHashCode_ValueType<TValue>(TValue, int)
    HashExtensions.GetHashCode_ValueType<TValue>(TValue, int)
    Extensions_UnityObject.SmartDestroy(object)
    Extensions_UnityObject.SmartDestroy(object)
    Extensions_UnityObject.SmartGetComponent<TComponent>(object)
    Extensions_UnityObject.SmartGetComponent<TComponent>(object)
    Extensions_UnityObject.SmartGetGameGameObject(object)
    Extensions_UnityObject.SmartGetGameGameObject(object)
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