Hex Terrains Framework
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    Class LoadTerrainUserToolState

    State for loading terrain using the LoadTerrainUserTool.

    Inheritance
    object
    SmState
    UserToolStateBase
    LoadTerrainUserToolStateBase<LoadGameScreen, LoadTerrainCallbackDataSource>
    LoadTerrainUserToolState
    Implements
    ISmState
    Inherited Members
    LoadTerrainUserToolStateBase<LoadGameScreen, LoadTerrainCallbackDataSource>.UserToolType
    LoadTerrainUserToolStateBase<LoadGameScreen, LoadTerrainCallbackDataSource>.Screen
    LoadTerrainUserToolStateBase<LoadGameScreen, LoadTerrainCallbackDataSource>.CallbackDataSource
    LoadTerrainUserToolStateBase<LoadGameScreen, LoadTerrainCallbackDataSource>.ParentStateMachine
    LoadTerrainUserToolStateBase<LoadGameScreen, LoadTerrainCallbackDataSource>.PrepareToRun()
    LoadTerrainUserToolStateBase<LoadGameScreen, LoadTerrainCallbackDataSource>.PrepareToStop()
    LoadTerrainUserToolStateBase<LoadGameScreen, LoadTerrainCallbackDataSource>.HideUIScreen()
    LoadTerrainUserToolStateBase<LoadGameScreen, LoadTerrainCallbackDataSource>.ShowUIScreen()
    LoadTerrainUserToolStateBase<LoadGameScreen, LoadTerrainCallbackDataSource>.GetUIScreen()
    LoadTerrainUserToolStateBase<LoadGameScreen, LoadTerrainCallbackDataSource>.GetCallbackDataSource()
    LoadTerrainUserToolStateBase<LoadGameScreen, LoadTerrainCallbackDataSource>.CreateScreenCallback()
    LoadTerrainUserToolStateBase<LoadGameScreen, LoadTerrainCallbackDataSource>.LoadTerrain(string)
    LoadTerrainUserToolStateBase<LoadGameScreen, LoadTerrainCallbackDataSource>.CancelLoading()
    UserToolStateBase.Settings
    UserToolStateBase.IsSubstatesVisible
    UserToolStateBase.SubStateMachine
    UserToolStateBase.UserToolType
    UserToolStateBase.UserToolAPI
    UserToolStateBase.HasSubtools
    UserToolStateBase.IsChangeViewMode
    UserToolStateBase.RequiredViewMode
    UserToolStateBase.OriginalViewMode
    UserToolStateBase.PrepareToRun()
    UserToolStateBase.PrepareToStop()
    UserToolStateBase.Tick()
    UserToolStateBase.ShowSettingsScreen<TViewData, TScreen>(TViewData)
    UserToolStateBase.GetUIScreen<TScreen>()
    UserToolStateBase.HideSettingsScreen<TScreen>()
    UserToolStateBase.SetupPlanetCursor(bool, int)
    UserToolStateBase.SetupPlanetCursor(bool, int, Color32)
    UserToolStateBase.SetupPlanetCursor(bool, int, Color32, bool)
    UserToolStateBase.SetupPlanetCursor(bool)
    UserToolStateBase.TrySetViewMode()
    UserToolStateBase.TryRestoreViewMode()
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Fwt.HexTerrains.Samples
    Assembly: FwtHexTerrainSamples.dll
    Syntax
    public class LoadTerrainUserToolState : LoadTerrainUserToolStateBase<LoadGameScreen, LoadTerrainCallbackDataSource>, ISmState

    Constructors

    LoadTerrainUserToolState(IHexTerrainAPI, UserToolStateMachine)

    Declaration
    public LoadTerrainUserToolState(IHexTerrainAPI userToolAPI, UserToolStateMachine parentStateMachine)
    Parameters
    Type Name Description
    IHexTerrainAPI userToolAPI
    UserToolStateMachine parentStateMachine

    LoadTerrainUserToolState(IHexTerrainAPI, UserToolsStateMachineBase)

    Declaration
    public LoadTerrainUserToolState(IHexTerrainAPI userToolAPI, UserToolsStateMachineBase parentStateMachine)
    Parameters
    Type Name Description
    IHexTerrainAPI userToolAPI
    UserToolsStateMachineBase parentStateMachine

    Implements

    ISmState

    Extension Methods

    HashExtensions.GetHashCode_RefType<TValue>(TValue, int)
    HashExtensions.GetHashCode_RefType<TValue>(TValue, int)
    Extensions_UnityObject.SmartDestroy(object)
    Extensions_UnityObject.SmartDestroy(object)
    Extensions_UnityObject.SmartGetComponent<TComponent>(object)
    Extensions_UnityObject.SmartGetComponent<TComponent>(object)
    Extensions_UnityObject.SmartGetGameGameObject(object)
    Extensions_UnityObject.SmartGetGameGameObject(object)
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