Hex Terrains Framework
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    Class SmState

    Inheritance
    object
    SmState
    SmStateMachine
    SmState<TContext>
    UserToolStateBase
    Implements
    ISmState
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Fwt.Core.StateMachines
    Assembly: fwt.core.dll
    Syntax
    public abstract class SmState : ISmState

    Methods

    PrepareToRun()

    Declaration
    public abstract void PrepareToRun()

    PrepareToStop()

    Declaration
    public abstract void PrepareToStop()

    Tick()

    Declaration
    public abstract void Tick()

    Implements

    ISmState

    Extension Methods

    HashExtensions.GetHashCode_RefType<TValue>(TValue, int)
    HashExtensions.GetHashCode_RefType<TValue>(TValue, int)
    Extensions_UnityObject.SmartDestroy(object)
    Extensions_UnityObject.SmartDestroy(object)
    Extensions_UnityObject.SmartGetComponent<TComponent>(object)
    Extensions_UnityObject.SmartGetComponent<TComponent>(object)
    Extensions_UnityObject.SmartGetGameGameObject(object)
    Extensions_UnityObject.SmartGetGameGameObject(object)
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