Hex Terrains Framework
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    Struct UniversalViewModeConfigAsset.UniversalViewModeItemConfig

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: Fwt.HexTerrains.ViewModes.Data
    Assembly: fwt.hexterrains.dll
    Syntax
    [Serializable]
    public struct UniversalViewModeConfigAsset.UniversalViewModeItemConfig

    Fields

    CustomViewModeDataLayerType

    If the DataLayerType is Custom, this field specifies the custom data layer type.

    Declaration
    [Tooltip("If the DataLayerType is Custom, this field specifies the custom data layer type.")]
    public int CustomViewModeDataLayerType
    Field Value
    Type Description
    int

    DataLayerType

    Declaration
    [Tooltip("The type of the data layer that provides the data for this view mode item.")]
    public UniversalViewModeConfigAsset.UniversalViewModeDataLayerTypes DataLayerType
    Field Value
    Type Description
    UniversalViewModeConfigAsset.UniversalViewModeDataLayerTypes

    IsEnabled

    Declaration
    [Tooltip("Whether this view mode item is enabled. If disabled, the system will skip processing this item.")]
    public bool IsEnabled
    Field Value
    Type Description
    bool

    LayerReference

    Declaration
    [Tooltip("The reference to the terrain layer that provides the data for this view mode item.")]
    public HexTerrainLayerReference LayerReference
    Field Value
    Type Description
    HexTerrainLayerReference

    Name

    Declaration
    [Tooltip("The name of the view mode item.")]
    public string Name
    Field Value
    Type Description
    string

    Texture

    Declaration
    [Tooltip("The texture to fill with colors for this view mode item. The system will update the pixel colors of this texture based on the corresponding data layer.")]
    public Texture2D Texture
    Field Value
    Type Description
    Texture2D

    Extension Methods

    HashExtensions.GetHashCode_ValueType<TValue>(TValue, int)
    Extensions_UnityObject.SmartDestroy(object)
    Extensions_UnityObject.SmartGetComponent<TComponent>(object)
    Extensions_UnityObject.SmartGetGameGameObject(object)
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