Struct UniversalViewModeConfigAsset.UniversalViewModeItemConfig
Assembly: fwt.hexterrains.dll
Syntax
[Serializable]
public struct UniversalViewModeConfigAsset.UniversalViewModeItemConfig
Fields
CustomViewModeDataLayerType
Declaration
[Tooltip("If the DataLayerType is Custom, this field specifies the custom data layer type.")]
public int CustomViewModeDataLayerType
Field Value
DataLayerType
Declaration
[Tooltip("The type of the data layer that provides the data for this view mode item.")]
public UniversalViewModeConfigAsset.UniversalViewModeDataLayerTypes DataLayerType
Field Value
IsEnabled
Declaration
[Tooltip("Whether this view mode item is enabled. If disabled, the system will skip processing this item.")]
public bool IsEnabled
Field Value
LayerReference
Declaration
[Tooltip("The reference to the terrain layer that provides the data for this view mode item.")]
public HexTerrainLayerReference LayerReference
Field Value
Name
Declaration
[Tooltip("The name of the view mode item.")]
public string Name
Field Value
Texture
Declaration
[Tooltip("The texture to fill with colors for this view mode item. The system will update the pixel colors of this texture based on the corresponding data layer.")]
public Texture2D Texture
Field Value
| Type |
Description |
| Texture2D |
|
Extension Methods