Hex Terrains Framework
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    Namespace Fwt.HexTerrains.Minerals.Data

    Classes

    CellMineralsLayer

    Terrain layer that holds the mineral data for each cell in the hex terrain. It contains two maps: one for the mineral indices and another for the mineral amounts. The mineral index map uses an unsigned integer to represent the type of mineral present in each cell, while the mineral amount map uses a float to represent the quantity of minerals present in each cell.

    CellMineralsLayerConfigAsset

    CellMineralsLayerGroup

    Represents a group of cell minerals layers within a hexagonal terrain system, providing functionality to create and initialize terrain layers based on specified parameters.

    Structs

    CreateCellMineralsLayerRequest

    Buffer element data that represents a request to create a CellMineralsLayer with the specified name and arguments.

    Interfaces

    ICellMineralsLayerConfig

    Interface for a CellMineralsLayer configuration. Used to initialize the CellMineralsLayer with the provided parameters.

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