Hex Terrains Framework
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    Interface IInitGeoPlastLayerConfig

    Defines the arguments required to initialize a GeoPlast layer, including settings, data sources, and references to related terrain layers.

    Namespace: Fwt.HexTerrains.GeoPlasts.Data
    Assembly: fwt.hexterrains.dll
    Syntax
    public interface IInitGeoPlastLayerConfig
    Remarks

    Implementations of this interface provide the necessary configuration and input data for constructing a GeoPlastLayer instance. The properties supply settings and cell value data for plast amount, density, plast volume, and cell volume, as well as references to bedrock and ceiling plast layers. This interface is typically used when preparing to create or configure a new GeoPlastLayer in terrain modeling workflows.

    Properties

    AmountArgs

    Gets or sets the arguments used to initialize the color map cell value data layer for plast amount values.

    Declaration
    InitColorMapCellValueDataLayerArgs<float> AmountArgs { get; set; }
    Property Value
    Type Description
    InitColorMapCellValueDataLayerArgs<float>

    BedrockPlastReference

    Gets or sets the reference to the bedrock plast layer within the terrain model.

    Declaration
    HexTerrainLayerReference BedrockPlastReference { get; set; }
    Property Value
    Type Description
    HexTerrainLayerReference

    DensityArgs

    Gets or sets the arguments used to configure the density data layer for the color map cell value initialization.

    Declaration
    InitColorMapCellValueDataLayerArgs<float> DensityArgs { get; set; }
    Property Value
    Type Description
    InitColorMapCellValueDataLayerArgs<float>
    Remarks

    Use this property to specify parameters that control how density values are processed and visualized within the color map. Changing these arguments affects the behavior of the density layer in subsequent operations.

    GeoPlastSettings

    Gets or sets the configuration settings for GeoPlast operations.

    Declaration
    GeoPlastSettings GeoPlastSettings { get; set; }
    Property Value
    Type Description
    GeoPlastSettings

    VolumeArgs

    Gets or sets the arguments used to initialize the color map data layer for plast volume values.

    Declaration
    InitColorMapCellValueDataLayerArgs<float> VolumeArgs { get; set; }
    Property Value
    Type Description
    InitColorMapCellValueDataLayerArgs<float>

    Extension Methods

    HashExtensions.GetHashCode_RefType<TValue>(TValue, int)
    Extensions_UnityObject.SmartDestroy(object)
    Extensions_UnityObject.SmartGetComponent<TComponent>(object)
    Extensions_UnityObject.SmartGetGameGameObject(object)
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