Struct CreateGeoPlastLayerRequest
Inherited Members
Namespace: Fwt.HexTerrains.GeoPlasts.Data
Assembly: fwt.hexterrains.dll
Syntax
public struct CreateGeoPlastLayerRequest : IBufferElementData, ITerrainLayerFactory
Fields
Args
Declaration
public UnityObjectRef<GeoPlastLayerConfigAsset> Args
Field Value
| Type | Description |
|---|---|
| UnityObjectRef<GeoPlastLayerConfigAsset> |
Name
Declaration
public FixedString128Bytes Name
Field Value
| Type | Description |
|---|---|
| FixedString128Bytes |
Methods
CreateTerrainLayer()
Creates a new instance of a terrain layer for hex-based maps.
Declaration
public HexTerrainLayer CreateTerrainLayer()
Returns
| Type | Description |
|---|---|
| HexTerrainLayer | A HexTerrainLayer representing the newly created terrain layer. |
Implements
Unity.Entities.IBufferElementData