Hex Terrains Framework
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    Class SaveFileData

    Inheritance
    object
    SaveFileData
    Implements
    IDataSourceViewHashProvider
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Fwt.HexTerrains.DataSources
    Assembly: fwt.hexterrains.dll
    Syntax
    [Serializable]
    public class SaveFileData : IDataSourceViewHashProvider

    Fields

    DataChanged

    Declaration
    public Action DataChanged
    Field Value
    Type Description
    Action

    Description

    Declaration
    public string Description
    Field Value
    Type Description
    string

    Version

    Declaration
    public long Version
    Field Value
    Type Description
    long

    Properties

    Default

    Declaration
    public static SaveFileData Default { get; }
    Property Value
    Type Description
    SaveFileData

    FileName

    Declaration
    [CreateProperty]
    public string FileName { get; set; }
    Property Value
    Type Description
    string

    Name

    Declaration
    [CreateProperty]
    public string Name { get; set; }
    Property Value
    Type Description
    string

    Methods

    CopyFrom(SaveFileData)

    Declaration
    public void CopyFrom(SaveFileData other)
    Parameters
    Type Name Description
    SaveFileData other

    GetViewHashCode()

       <p>
    

    Returns the hash code of the view, which can be used to notify the data binding system to refresh.

    Declaration
    public long GetViewHashCode()
    Returns
    Type Description
    long

    The hash code of the view.

    OnDataChange()

    Declaration
    public void OnDataChange()

    Implements

    UnityEngine.UIElements.IDataSourceViewHashProvider

    Extension Methods

    HashExtensions.GetHashCode_RefType<TValue>(TValue, int)
    HashExtensions.GetHashCode_RefType<TValue>(TValue, int)
    Extensions_UnityObject.SmartDestroy(object)
    Extensions_UnityObject.SmartDestroy(object)
    Extensions_UnityObject.SmartGetComponent<TComponent>(object)
    Extensions_UnityObject.SmartGetComponent<TComponent>(object)
    Extensions_UnityObject.SmartGetGameGameObject(object)
    Extensions_UnityObject.SmartGetGameGameObject(object)
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