Struct HexTerrainVisibility
Component to indicate whether the hex terrain is visible or not. Change Value to false to exclude the hex terrain from rendering.
Implements
IComponentData
IQueryTypeParameter
Inherited Members
Namespace: Fwt.HexTerrains.Data
Assembly: fwt.hexterrains.dll
Syntax
public struct HexTerrainVisibility : IComponentData, IQueryTypeParameter
Fields
Value
If false, the terrain will be excluded from rendering.
Declaration
public bool Value
Field Value
| Type | Description |
|---|---|
| bool |
Implements
Unity.Entities.IComponentData
Unity.Entities.IQueryTypeParameter