Hex Terrains Framework
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    Struct HexCellEntityView

    Implements
    IEquatable<HexCellEntityView>
    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: Fwt.HexTerrains.CellEntities.Data
    Assembly: fwt.hexterrains.dll
    Syntax
    [Serializable]
    public struct HexCellEntityView : IEquatable<HexCellEntityView>

    Fields

    Instance

    Declaration
    public Entity Instance
    Field Value
    Type Description
    Entity

    Prefab

    Declaration
    public Entity Prefab
    Field Value
    Type Description
    Entity

    Methods

    Equals(HexCellEntityView)

    Declaration
    public readonly bool Equals(HexCellEntityView other)
    Parameters
    Type Name Description
    HexCellEntityView other
    Returns
    Type Description
    bool

    Implements

    IEquatable<T>

    Extension Methods

    HashExtensions.GetHashCode_ValueType<TValue>(TValue, int)
    HashExtensions.GetHashCode_ValueType<TValue>(TValue, int)
    Extensions_UnityObject.SmartDestroy(object)
    Extensions_UnityObject.SmartDestroy(object)
    Extensions_UnityObject.SmartGetComponent<TComponent>(object)
    Extensions_UnityObject.SmartGetComponent<TComponent>(object)
    Extensions_UnityObject.SmartGetGameGameObject(object)
    Extensions_UnityObject.SmartGetGameGameObject(object)
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