Struct CellEntityConfigAuthoring.PrefabConfig
Inherited Members
Namespace: Fwt.HexTerrains.CellEntities
Assembly: fwt.hexterrains.dll
Syntax
[Serializable]
public struct CellEntityConfigAuthoring.PrefabConfig
Fields
Prefab
This prefab is used to display a CellEntity in a cell if it State State equals State value of this config
Declaration
[Tooltip("This prefab is used to display a CellEntity in a cell if its State equals State value of this config")]
public GameObject Prefab
Field Value
| Type | Description |
|---|---|
| GameObject |
State
This prefab is used to display a structure if it's in this state
Declaration
[Tooltip("This prefab is used to display a structure if it's in this state")]
public int State
Field Value
| Type | Description |
|---|---|
| int |