Hex Terrains Framework
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    Class SmState<TContext>

    Inheritance
    object
    SmState
    SmState<TContext>
    Implements
    ISmStateWithContext<TContext>
    ISmState
    Inherited Members
    SmState.PrepareToRun()
    SmState.PrepareToStop()
    SmState.Tick()
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Fwt.Core.StateMachines
    Assembly: fwt.core.dll
    Syntax
    public abstract class SmState<TContext> : SmState, ISmStateWithContext<TContext>, ISmState
    Type Parameters
    Name Description
    TContext

    Properties

    Context

    Declaration
    public virtual TContext Context { get; set; }
    Property Value
    Type Description
    TContext

    Implements

    ISmStateWithContext<TContext>
    ISmState

    Extension Methods

    HashExtensions.GetHashCode_RefType<TValue>(TValue, int)
    HashExtensions.GetHashCode_RefType<TValue>(TValue, int)
    Extensions_UnityObject.SmartDestroy(object)
    Extensions_UnityObject.SmartDestroy(object)
    Extensions_UnityObject.SmartGetComponent<TComponent>(object)
    Extensions_UnityObject.SmartGetComponent<TComponent>(object)
    Extensions_UnityObject.SmartGetGameGameObject(object)
    Extensions_UnityObject.SmartGetGameGameObject(object)
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