Struct RenderEntitySettings
Assembly: fwt.core.dll
Syntax
public struct RenderEntitySettings : IEquatable<RenderEntitySettings>, IComparable<RenderEntitySettings>
Fields
Layer
Declaration
Field Value
MaterialIndex
Declaration
Field Value
MeshIndex
Declaration
Field Value
PropertyBlockIndex
Declaration
public int PropertyBlockIndex
Field Value
ReceiveShadows
Declaration
public bool ReceiveShadows
Field Value
ShadowMode
Declaration
public ShadowCastingMode ShadowMode
Field Value
| Type |
Description |
| ShadowCastingMode |
|
SubmeshIndex
Declaration
Field Value
Methods
CompareTo(RenderEntitySettings)
Declaration
public int CompareTo(RenderEntitySettings other)
Parameters
Returns
Equals(RenderEntitySettings)
Declaration
public bool Equals(RenderEntitySettings other)
Parameters
Returns
GetHashCode()
Declaration
public override int GetHashCode()
Returns
Overrides
Implements
Extension Methods