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    Struct MaterialProperty_Vector

    Implements
    IEquatable<MaterialProperty_Vector>
    Inherited Members
    ValueType.Equals(object)
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: Fwt.Core.RenderEntities
    Assembly: fwt.core.dll
    Syntax
    [Serializable]
    public struct MaterialProperty_Vector : IEquatable<MaterialProperty_Vector>

    Fields

    Name

    Declaration
    public string Name
    Field Value
    Type Description
    string

    Value

    Declaration
    public Vector4 Value
    Field Value
    Type Description
    Vector4

    Methods

    Equals(MaterialProperty_Vector)

    Declaration
    public bool Equals(MaterialProperty_Vector other)
    Parameters
    Type Name Description
    MaterialProperty_Vector other
    Returns
    Type Description
    bool

    GetHashCode()

    Declaration
    public override int GetHashCode()
    Returns
    Type Description
    int
    Overrides
    ValueType.GetHashCode()

    Implements

    IEquatable<T>

    Extension Methods

    HashExtensions.GetHashCode_ValueType<TValue>(TValue, int)
    HashExtensions.GetHashCode_ValueType<TValue>(TValue, int)
    Extensions_UnityObject.SmartDestroy(object)
    Extensions_UnityObject.SmartDestroy(object)
    Extensions_UnityObject.SmartGetComponent<TComponent>(object)
    Extensions_UnityObject.SmartGetComponent<TComponent>(object)
    Extensions_UnityObject.SmartGetGameGameObject(object)
    Extensions_UnityObject.SmartGetGameGameObject(object)
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