Hex Terrains Framework
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    Class NativeArrayDataLayer<TItem>

    Base class for all data layers that are based on NativeArray{T}.

    Inheritance
    object
    DataLayer
    NativeArrayDataLayer<TItem>
    Implements
    IDisposable
    ICommitChanges
    IListDataLayer<TItem>
    Inherited Members
    DataLayer.IsDisposableItems
    DataLayer._readJobsDependency
    DataLayer.ReadDependency
    DataLayer._writeJobsDependency
    DataLayer.WriteDependency
    DataLayer.CombinedDependency
    DataLayer._isDirty
    DataLayer.IsDirty
    DataLayer._version
    DataLayer.Version
    DataLayer.AddReadDependency(JobHandle)
    DataLayer.AddWriteDependency(JobHandle)
    DataLayer.SetReadDependency(JobHandle)
    DataLayer.SetWriteDependency(JobHandle)
    DataLayer.PrepareToWrite()
    DataLayer.PrepareToRead()
    DataLayer.OpenToRead()
    DataLayer.OpenToWrite()
    DataLayer.CompleteReadJobs()
    DataLayer.CompleteWriteJobs()
    DataLayer.CompleteAllJobs()
    DataLayer.CommitChanges()
    DataLayer.SetDirty(bool)
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Fwt.Core.DataLayers
    Assembly: fwt.core.dll
    Syntax
    public abstract class NativeArrayDataLayer<TItem> : DataLayer, IDisposable, ICommitChanges, IListDataLayer<TItem> where TItem : unmanaged
    Type Parameters
    Name Description
    TItem

    type of data stored in the layer

    Fields

    _data

    Declaration
    protected NativeArray<TItem> _data
    Field Value
    Type Description
    NativeArray<TItem>

    Properties

    Data

    Container for data in the layer.

    Declaration
    public NativeArray<TItem> Data { get; }
    Property Value
    Type Description
    NativeArray<TItem>

    Length

    Number of items in the layer.

    Declaration
    public override int Length { get; }
    Property Value
    Type Description
    int
    Overrides
    DataLayer.Length

    Methods

    Dispose()

    Disposes the data layer, calls DisposeDataItems() DisposeAllItems()

    Declaration
    public override void Dispose()
    Overrides
    DataLayer.Dispose()

    DisposeAllItems()

    Disposes all items in the layer by calling DisposeDataItem for each DisposeDataItem(TItem)

    Declaration
    public override void DisposeAllItems()
    Overrides
    DataLayer.DisposeAllItems()

    DisposeDataItem(TItem)

    Disposes the item if it is IDisposable.

    Declaration
    protected virtual void DisposeDataItem(TItem item)
    Parameters
    Type Name Description
    TItem item

    DisposeExcessItems(int)

    Disposes items at cells with indexes greater than layerSize.

    Declaration
    public virtual void DisposeExcessItems(int layerSize)
    Parameters
    Type Name Description
    int layerSize

    GetData(int)

    Returns the data at the specified index.

    Declaration
    public virtual TItem GetData(int index)
    Parameters
    Type Name Description
    int index

    cell index to get data from

    Returns
    Type Description
    TItem

    Init(int, Allocator)

    Initializes/Reinitializes the data layer with the specified size.

    Declaration
    public virtual void Init(int layerSize, Allocator allocator = Allocator.Persistent)
    Parameters
    Type Name Description
    int layerSize

    amount of cells in the layer

    Allocator allocator

    allocator to create internal collections with

    SetData(int, TItem)

    Sets the data at the specified index.

    Declaration
    public virtual bool SetData(int index, TItem data)
    Parameters
    Type Name Description
    int index

    cell index to put data into

    TItem data

    data to put into the cell at provided index

    Returns
    Type Description
    bool

    true if data was set

    TryGetData(int, out TItem)

    Tries to get the data at the specified index.

    Declaration
    public virtual bool TryGetData(int index, out TItem data)
    Parameters
    Type Name Description
    int index

    cell index to get data from

    TItem data

    data found in a cell at provided index. Of nothing found - default

    Returns
    Type Description
    bool

    true if data was found, otherwise - false

    TrySetData(int, TItem)

    Tries to set the data at the specified index.

    Declaration
    public virtual bool TrySetData(int index, TItem data)
    Parameters
    Type Name Description
    int index

    cell index to put data into

    TItem data

    data to put into the cell at provided index

    Returns
    Type Description
    bool

    true if data was set

    Implements

    IDisposable
    ICommitChanges
    IListDataLayer<TItem>

    Extension Methods

    HashExtensions.GetHashCode_RefType<TValue>(TValue, int)
    HashExtensions.GetHashCode_RefType<TValue>(TValue, int)
    Extensions_UnityObject.SmartDestroy(object)
    Extensions_UnityObject.SmartDestroy(object)
    Extensions_UnityObject.SmartGetComponent<TComponent>(object)
    Extensions_UnityObject.SmartGetComponent<TComponent>(object)
    Extensions_UnityObject.SmartGetGameGameObject(object)
    Extensions_UnityObject.SmartGetGameGameObject(object)
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