Hex Terrains Framework
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    Class ViewModeConfigsComponent

    Component that holds a reference to the collection of view mode configurations for a terrain entity. This component is used to provide access to the available view modes and their configurations for systems that need to respond to changes in the terrain's view mode.

    Inheritance
    object
    ViewModeConfigsComponent
    Implements
    IComponentData
    IQueryTypeParameter
    IViewModeConfigsComponent
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Fwt.HexTerrains.ViewModes.Data
    Assembly: fwt.hexterrains.dll
    Syntax
    public class ViewModeConfigsComponent : IComponentData, IQueryTypeParameter, IViewModeConfigsComponent

    Properties

    Value

    Config that contains a collection of ViewMode configs.

    Declaration
    public IViewModeCollectionConfig Value { get; set; }
    Property Value
    Type Description
    IViewModeCollectionConfig

    Implements

    Unity.Entities.IComponentData
    Unity.Entities.IQueryTypeParameter
    IViewModeConfigsComponent

    Extension Methods

    HashExtensions.GetHashCode_RefType<TValue>(TValue, int)
    Extensions_UnityObject.SmartDestroy(object)
    Extensions_UnityObject.SmartGetComponent<TComponent>(object)
    Extensions_UnityObject.SmartGetGameGameObject(object)
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