Hex Terrains Framework
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    Class ResizeTerrainUserToolStateBase<TScreen, TCallback>

    Inheritance
    object
    SmState
    UserToolStateBase
    HexTerrainUserToolStateBase
    ResizeTerrainUserToolStateBase<TScreen, TCallback>
    ResizeTerrainUserToolState
    Implements
    ISmState
    Inherited Members
    HexTerrainUserToolStateBase.TerrainAPI
    HexTerrainUserToolStateBase.HexTerrainUserToolSettings
    HexTerrainUserToolStateBase.PreviousViewMode
    HexTerrainUserToolStateBase.Init(HexTerrainUserToolStateSettings)
    HexTerrainUserToolStateBase.Init(IHexTerrainAPI)
    HexTerrainUserToolStateBase.Init<TInitArgs>(TInitArgs)
    HexTerrainUserToolStateBase.Init<TInitArgs>(IHexTerrainAPI, TInitArgs)
    HexTerrainUserToolStateBase.ShowSettingsScreen<TViewData, TScreen>(TViewData)
    HexTerrainUserToolStateBase.GetUIScreen<TScreen>()
    HexTerrainUserToolStateBase.HideSettingsScreen<TScreen>()
    HexTerrainUserToolStateBase.SetupTerrainCursor(bool, int)
    HexTerrainUserToolStateBase.SetupTerrainCursor(bool, int, Color32)
    HexTerrainUserToolStateBase.SetupTerrainCursor(bool, int, Color32, bool)
    HexTerrainUserToolStateBase.SetupTerrainCursor(bool)
    HexTerrainUserToolStateBase.GetTerrainLayer<TLayerGroup, TLayer>(HexTerrainLayerReference)
    HexTerrainUserToolStateBase.TrySetViewMode()
    HexTerrainUserToolStateBase.SetViewMode(SetViewModeRequest)
    HexTerrainUserToolStateBase.TryRestoreViewMode()
    UserToolStateBase.Settings
    UserToolStateBase.Parent
    UserToolStateBase.ParentStateMachine
    UserToolStateBase.Init(UserToolStateSettings)
    UserToolStateBase.Tick()
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Fwt.HexTerrains.UserTools.SM.States
    Assembly: fwt.hexterrains.dll
    Syntax
    public abstract class ResizeTerrainUserToolStateBase<TScreen, TCallback> : HexTerrainUserToolStateBase, ISmState where TScreen : UIScreen, IViewDataReceiver<TCallback> where TCallback : ResizeTerrainCallbackDataSource, new()
    Type Parameters
    Name Description
    TScreen
    TCallback

    Constructors

    ResizeTerrainUserToolStateBase(ISmState)

    Declaration
    protected ResizeTerrainUserToolStateBase(ISmState parent)
    Parameters
    Type Name Description
    ISmState parent

    Properties

    CallbackDataSource

    Gets or sets the callback data source used to provide custom data or behavior for operations.

    Declaration
    protected virtual TCallback CallbackDataSource { get; set; }
    Property Value
    Type Description
    TCallback
    Remarks

    Override this property in a derived class to supply a specific callback implementation. The value may be null if no callback data source is configured.

    Screen

    Gets or sets the current screen associated with a resize terrain operation.

    Declaration
    protected virtual TScreen Screen { get; set; }
    Property Value
    Type Description
    TScreen

    UserToolType

    Type identifier for the user tool. Allows state machine to change states based on tool type instead of state index.

    Declaration
    public override int UserToolType { get; }
    Property Value
    Type Description
    int
    Overrides
    UserToolStateBase.UserToolType

    Methods

    CancelResizing()

    Cancels the current resizing operation and resets the tool to the default pointer mode.

    Declaration
    public virtual void CancelResizing()
    Remarks

    Use this method to abort an active resize action and return the state machine to its default interaction mode. This is typically called when the user cancels a drag or resize gesture.

    CreateScreenCallback()

    Creates and initializes a new instance of the screen callback object with the appropriate resize and cancel handlers.

    Declaration
    protected virtual TCallback CreateScreenCallback()
    Returns
    Type Description
    TCallback

    A new instance of TCallback configured with resize and cancel callbacks.

    Remarks

    Override this method to customize the initialization of the screen callback object or to assign different handlers as needed.

    GetCallbackDataSource()

    Retrieves the current callback data source, creating it if it does not already exist.

    Declaration
    protected virtual TCallback GetCallbackDataSource()
    Returns
    Type Description
    TCallback

    The callback data source instance of type TCallback. If the data source has not been created, a new instance is initialized and returned.

    Remarks

    This method ensures that the callback data source is initialized before returning it. Derived classes can override this method to customize the initialization or retrieval logic.

    GetUIScreen()

    Retrieves the current UI screen instance of type TScreen. If the screen does not exist, a new instance is created and returned.

    Declaration
    protected virtual TScreen GetUIScreen()
    Returns
    Type Description
    TScreen

    The UI screen instance of type TScreen. If no instance exists, a new one is created and returned.

    Remarks

    Subclasses can override this method to customize how the UI screen is retrieved or created. The returned instance is cached for subsequent calls.

    HideUIScreen()

    Hides the currently associated UI screen if one is present.

    Declaration
    protected virtual void HideUIScreen()
    Remarks

    Override this method to customize the behavior when hiding the UI screen. This method does nothing if no screen is associated.

    PrepareToRun()

    Performs any necessary initialization or setup required before executing the main operation. Called by state machine once when state becomes active. If state is disabled and then enabled again, this method will be called again.

    Declaration
    public override void PrepareToRun()
    Overrides
    HexTerrainUserToolStateBase.PrepareToRun()
    Remarks

    Override this method to implement preparation logic specific to the derived class. This method should be called prior to running the core functionality to ensure all prerequisites are met.

    PrepareToStop()

    Performs any necessary actions to prepare the object for stopping or shutdown. Called when the state is about to be deactivated.

    Declaration
    public override void PrepareToStop()
    Overrides
    HexTerrainUserToolStateBase.PrepareToStop()
    Remarks

    Implementations should ensure that all resources are released and any ongoing operations are safely terminated before the object is stopped. This method is typically called prior to disposing or shutting down the object to ensure a clean transition.

    ResizeTerrain(int2)

    Resizes the terrain to the specified dimensions.

    Declaration
    public virtual void ResizeTerrain(int2 terrainSize)
    Parameters
    Type Name Description
    int2 terrainSize

    The new size of the terrain, represented as a two-dimensional vector. Both components must be positive integers.

    Remarks

    After resizing, the active user tool is reset to the pointer tool. This method may affect the current state of the parent state machine if present.

    ShowUIScreen()

    Displays the associated UI screen and initializes its view data using the current callback data source.

    Declaration
    protected virtual void ShowUIScreen()
    Remarks

    Override this method to customize how the UI screen is shown or how its view data is set. This method retrieves the screen instance and callback data source before displaying the screen and updating its view data. Derived classes may provide additional logic or modify the initialization process.

    Implements

    ISmState

    Extension Methods

    HashExtensions.GetHashCode_RefType<TValue>(TValue, int)
    Extensions_UnityObject.SmartDestroy(object)
    Extensions_UnityObject.SmartGetComponent<TComponent>(object)
    Extensions_UnityObject.SmartGetGameGameObject(object)
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