Class GeoPlastAmountHeightmapHeatUserToolConfigAsset
Inheritance
Object
ScriptableObject
GeoPlastAmountHeightmapHeatUserToolConfigAsset
Implements
Inherited Members
ScriptableObject.SetDirty()
ScriptableObject.CreateInstance<T>()
Object.GetInstanceID()
Object.GetHashCode()
Object.InstantiateAsync<T>(T)
Object.InstantiateAsync<T>(T, Transform)
Object.InstantiateAsync<T>(T, Vector3, Quaternion)
Object.InstantiateAsync<T>(T, Transform, Vector3, Quaternion)
Object.Instantiate(Object, Vector3, Quaternion)
Object.Instantiate(Object, Vector3, Quaternion, Transform)
Object.Instantiate(Object)
Object.Instantiate(Object, Scene)
Object.Instantiate<T>(T, InstantiateParameters)
Object.Instantiate<T>(T, Vector3, Quaternion, InstantiateParameters)
Object.Instantiate(Object, Transform)
Object.Instantiate<T>(T)
Object.Instantiate<T>(T, Vector3, Quaternion)
Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
Object.Instantiate<T>(T, Transform)
Object.Destroy(Object)
Object.DestroyImmediate(Object)
Object.DontDestroyOnLoad(Object)
Object.DestroyObject(Object)
Object.FindObjectsOfType<T>()
Object.FindObjectsByType<T>(FindObjectsSortMode)
Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
Object.FindObjectOfType<T>()
Object.FindFirstObjectByType<T>()
Object.FindAnyObjectByType<T>()
Object.FindFirstObjectByType<T>(FindObjectsInactive)
Object.FindAnyObjectByType<T>(FindObjectsInactive)
Object.ToString()
Object.name
Object.hideFlags
Namespace: Fwt.HexTerrains.UserTools.SM.Configs
Assembly: fwt.hexterrains.dll
Syntax
[CreateAssetMenu(fileName = "GeoPlast Amount HeightMap UserTool State", menuName = "Fwt/HexTerrains/User Tools/GeoPlast/GeoPlast Amount HeightMap UserTool State")]
public class GeoPlastAmountHeightmapHeatUserToolConfigAsset : HexTerrainLayerGroupBrushUserToolStateConfigAsset, IApplySurfaceHeightMapUserToolStateConfig, IHexTerrainLayerGroupBrushUserToolStateConfig, IHexTerrainBrushUserToolStateConfig, IHexTerrainUserToolStateConfig, IUserToolStateConfig
Fields
_heightmapsPalette
Declaration
[Tooltip("Set of heightmaps available for applying to the terrain.")]
[SerializeField]
protected List<Texture2D> _heightmapsPalette
Field Value
| Type | Description |
|---|---|
| List<Texture2D> |
Properties
HeightmapsPalette
Set of heightmaps available for applying to the terrain.
Declaration
public List<Texture2D> HeightmapsPalette { get; set; }
Property Value
| Type | Description |
|---|---|
| List<Texture2D> |
Methods
CreateUserToolState(ISmState)
Declaration
public override UserToolStateBase CreateUserToolState(ISmState parent)
Parameters
| Type | Name | Description |
|---|---|---|
| ISmState | parent |
Returns
| Type | Description |
|---|---|
| UserToolStateBase |