Struct SunTargetLayerSettings
Inherited Members
Namespace: Fwt.HexTerrains.Suns.Data
Assembly: fwt.hexterrains.dll
Syntax
[Serializable]
public struct SunTargetLayerSettings
Fields
CoolingAmountMultiplier
Applied Cooling is multiplied by this value, allowing for stronger or weaker cooling effects on the target layer.
Declaration
[Tooltip("Applied Cooling is multiplied by this value, allowing for stronger or weaker cooling effects on the target layer.")]
public float CoolingAmountMultiplier
Field Value
| Type | Description |
|---|---|
| float |
HeatIntensityMultiplier
Applied Heat is multiplied by this value, allowing for stronger or weaker heating effects on the target layer.
Declaration
[Tooltip("Applied Heat is multiplied by this value, allowing for stronger or weaker heating effects on the target layer.")]
public float HeatIntensityMultiplier
Field Value
| Type | Description |
|---|---|
| float |
IsApplyHeat
If true, the sun will apply heat to the target layer based on the sun's position and heat intensity.
Declaration
[Tooltip("If true, the sun will apply heat to the target layer based on the sun's position and heat intensity.")]
public bool IsApplyHeat
Field Value
| Type | Description |
|---|---|
| bool |
IsCoolDown
If true, the sun will apply cooling to the target layer based on the sun's position and cooling amount.
Declaration
[Tooltip("If true, the sun will apply cooling to the target layer based on the sun's position and cooling amount.")]
public bool IsCoolDown
Field Value
| Type | Description |
|---|---|
| bool |
TargetLayerReference
Represents the reference to the target GeoPlast terrain layer.
Declaration
[Tooltip("Represents the reference to the target GeoPlast terrain layer.")]
public HexTerrainLayerReference TargetLayerReference
Field Value
| Type | Description |
|---|---|
| HexTerrainLayerReference |