Class FlowMapDataLayer
Inheritance
FlowMapDataLayer
Assembly: fwt.hexterrains.dll
Syntax
public class FlowMapDataLayer : CellValueDataLayer<FixedArray8<float>>, IDisposable, ICommitChanges, IListDataLayer<FixedArray8<float>>
Fields
TotalFlowMap
Declaration
public ColorMapCellValueDataLayer_Float TotalFlowMap
Field Value
Methods
Cleanup()
Declaration
public override void Cleanup()
Overrides
CleanupAsync(JobHandle)
Declaration
public override JobHandle CleanupAsync(JobHandle dependency)
Parameters
| Type |
Name |
Description |
| JobHandle |
dependency |
|
Returns
| Type |
Description |
| JobHandle |
|
Overrides
Dispose()
Declaration
public override void Dispose()
Overrides
Init(int)
Initializes/Reinitializes the data layer with the specified size.
Declaration
public override void Init(int layerSize)
Parameters
| Type |
Name |
Description |
| int |
layerSize |
amount of cells in the data layer
|
Overrides
Init(int, HexTerrainSettings)
Declaration
public override void Init(int layerSize, HexTerrainSettings settings)
Parameters
Overrides
Implements
Extension Methods