Hex Terrains Framework
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    Struct MinimapScreenDataSource.ColorMapDataSource

    Implements
    IDataSourceViewHashProvider
    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: Fwt.HexTerrains.DataSources
    Assembly: fwt.hexterrains.dll
    Syntax
    [Serializable]
    public struct MinimapScreenDataSource.ColorMapDataSource : IDataSourceViewHashProvider

    Fields

    DisplayStyle

    Declaration
    [CreateProperty]
    public DisplayStyle DisplayStyle
    Field Value
    Type Description
    DisplayStyle

    Texture

    Declaration
    [CreateProperty]
    public Texture2D Texture
    Field Value
    Type Description
    Texture2D

    Version

    Declaration
    public int Version
    Field Value
    Type Description
    int

    Methods

    GetViewHashCode()

    Returns the hash code of the view, which can be used to notify the data binding system to refresh.

    Declaration
    public long GetViewHashCode()
    Returns
    Type Description
    long

    The hash code of the view.

    Implements

    UnityEngine.UIElements.IDataSourceViewHashProvider

    Extension Methods

    HashExtensions.GetHashCode_ValueType<TValue>(TValue, int)
    Extensions_UnityObject.SmartDestroy(object)
    Extensions_UnityObject.SmartGetComponent<TComponent>(object)
    Extensions_UnityObject.SmartGetGameGameObject(object)
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