Hex Terrains Framework
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    Interface IRainChunkMeshLayerConfig

    Defines the configuration for a rain chunk mesh layer, including the vertical position at which rain effects are generated.

    Namespace: Fwt.HexTerrains.ChunkMehes.Data
    Assembly: fwt.hexterrains.dll
    Syntax
    public interface IRainChunkMeshLayerConfig

    Properties

    RainRenderSettings

    Specifies the vertical position at which rain effects are generated.

    Declaration
    RainRenderSettings RainRenderSettings { get; set; }
    Property Value
    Type Description
    RainRenderSettings

    Extension Methods

    HashExtensions.GetHashCode_RefType<TValue>(TValue, int)
    Extensions_UnityObject.SmartDestroy(object)
    Extensions_UnityObject.SmartGetComponent<TComponent>(object)
    Extensions_UnityObject.SmartGetGameGameObject(object)
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