Hex Terrains Framework
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    Class TemplateSelectorConfig

    Inheritance
    object
    TemplateSelectorConfig
    TemplateSelectorConfigByType
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Fwt.UIToolkit.DataTemplates
    Assembly: fwt.uitoolkit.dll
    Syntax
    public abstract class TemplateSelectorConfig

    Properties

    DefaultTemplate

    Declaration
    [CreateProperty]
    public VisualTreeAsset DefaultTemplate { get; set; }
    Property Value
    Type Description
    VisualTreeAsset

    Methods

    GetTemplateForData<TData>(TData)

    Declaration
    public virtual VisualTreeAsset GetTemplateForData<TData>(TData data)
    Parameters
    Type Name Description
    TData data
    Returns
    Type Description
    VisualTreeAsset
    Type Parameters
    Name Description
    TData

    GetTemplateForType(Type)

    Declaration
    public virtual VisualTreeAsset GetTemplateForType(Type type)
    Parameters
    Type Name Description
    Type type
    Returns
    Type Description
    VisualTreeAsset

    Extension Methods

    HashExtensions.GetHashCode_RefType<TValue>(TValue, int)
    HashExtensions.GetHashCode_RefType<TValue>(TValue, int)
    Extensions_UnityObject.SmartDestroy(object)
    Extensions_UnityObject.SmartDestroy(object)
    Extensions_UnityObject.SmartGetComponent<TComponent>(object)
    Extensions_UnityObject.SmartGetComponent<TComponent>(object)
    Extensions_UnityObject.SmartGetGameGameObject(object)
    Extensions_UnityObject.SmartGetGameGameObject(object)
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