Hex Terrains Framework
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    Class UIDataSource

    Inheritance
    object
    UIDataSource
    MinimapScreenDataSource
    ResizeTerrainDataSource
    CreateNewTerrainScreenViewData
    HexTerrainPrefabDataSource
    HexTerrainSettingsDataSource
    LoadTerrainCallbackDataSource
    ResizeTerrainCallbackDataSource
    SaveTerrainCallbackDataSource
    UserToolPanelItemDataSource
    UserToolSettingsDataSource
    UserToolsPanelDataSource
    UIButtonDataSource
    UIListViewDataSourceBase<TItem>
    ValueEditorDataSource
    Implements
    IDataSourceViewHashProvider
    ICommitChanges
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Fwt.UIToolkit.DataSources
    Assembly: fwt.uitoolkit.dll
    Syntax
    public abstract class UIDataSource : IDataSourceViewHashProvider, ICommitChanges

    Fields

    Version

    Declaration
    public long Version
    Field Value
    Type Description
    long

    Methods

    CommitChanges()

    Declaration
    public virtual void CommitChanges()

    GetViewHashCode()

       <p>
    

    Returns the hash code of the view, which can be used to notify the data binding system to refresh.

    Declaration
    public virtual long GetViewHashCode()
    Returns
    Type Description
    long

    The hash code of the view.

    MarkDirty()

    Declaration
    public virtual void MarkDirty()

    Implements

    UnityEngine.UIElements.IDataSourceViewHashProvider
    ICommitChanges

    Extension Methods

    HashExtensions.GetHashCode_RefType<TValue>(TValue, int)
    HashExtensions.GetHashCode_RefType<TValue>(TValue, int)
    Extensions_UnityObject.SmartDestroy(object)
    Extensions_UnityObject.SmartDestroy(object)
    Extensions_UnityObject.SmartGetComponent<TComponent>(object)
    Extensions_UnityObject.SmartGetComponent<TComponent>(object)
    Extensions_UnityObject.SmartGetGameGameObject(object)
    Extensions_UnityObject.SmartGetGameGameObject(object)
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