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    Class ClickAreaElement.UxmlSerializedData

    Inheritance
    object
    UxmlSerializedData
    VisualElement.UxmlSerializedData
    ClickAreaElement.UxmlSerializedData
    Inherited Members
    UxmlSerializedData.ShouldWriteAttributeValue(UxmlSerializedData.UxmlAttributeFlags)
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Fwt.UIToolkit
    Assembly: fwt.uitoolkit.dll
    Syntax
    [Serializable]
    public class ClickAreaElement.UxmlSerializedData : VisualElement.UxmlSerializedData

    Methods

    CreateInstance()

       <p>
    

    Returns an instance of the declaring element.

    Declaration
    public override object CreateInstance()
    Returns
    Type Description
    object

    The new instance of the declaring element.

    Overrides
    UnityEngine.UIElements.VisualElement.UxmlSerializedData.CreateInstance()

    Deserialize(object)

       <p>
    

    Applies serialized field values to a compatible visual element.

    Declaration
    public override void Deserialize(object obj)
    Parameters
    Type Name Description
    object obj

    The element to have the serialized data applied to.

    Overrides
    VisualElement.UxmlSerializedData.Deserialize(object)

    Register()

    Declaration
    [RegisterUxmlCache]
    [Conditional("UNITY_EDITOR")]
    public static void Register()

    Extension Methods

    HashExtensions.GetHashCode_RefType<TValue>(TValue, int)
    HashExtensions.GetHashCode_RefType<TValue>(TValue, int)
    Extensions_UnityObject.SmartDestroy(object)
    Extensions_UnityObject.SmartDestroy(object)
    Extensions_UnityObject.SmartGetComponent<TComponent>(object)
    Extensions_UnityObject.SmartGetComponent<TComponent>(object)
    Extensions_UnityObject.SmartGetGameGameObject(object)
    Extensions_UnityObject.SmartGetGameGameObject(object)
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