Hex Terrains Framework
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    Struct ChunkPositions

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: Fwt.HexTerrains.Data
    Assembly: fwt.hexterrains.dll
    Syntax
    public struct ChunkPositions

    Fields

    Position_Center

    Declaration
    public float3 Position_Center
    Field Value
    Type Description
    float3

    Position_E

    Declaration
    public float3 Position_E
    Field Value
    Type Description
    float3

    Position_N

    Declaration
    public float3 Position_N
    Field Value
    Type Description
    float3

    Position_NE

    Declaration
    public float3 Position_NE
    Field Value
    Type Description
    float3

    Position_NW

    Declaration
    public float3 Position_NW
    Field Value
    Type Description
    float3

    Position_S

    Declaration
    public float3 Position_S
    Field Value
    Type Description
    float3

    Position_SE

    Declaration
    public float3 Position_SE
    Field Value
    Type Description
    float3

    Position_SW

    Declaration
    public float3 Position_SW
    Field Value
    Type Description
    float3

    Position_W

    Declaration
    public float3 Position_W
    Field Value
    Type Description
    float3

    Properties

    this[int]

    Returns position by index in grid 3x3 with Position_Center in center and Position_{Direction} by direction in that grid accordingly; 0 - NW, 1 - N, 2 - NE, 3 - W, 4 - center, 5 - E, 6 - SW, 7 - S, 8 - SE

    Declaration
    public float3 this[int gridIndex] { get; set; }
    Parameters
    Type Name Description
    int gridIndex
    Property Value
    Type Description
    float3

    Extension Methods

    HashExtensions.GetHashCode_ValueType<TValue>(TValue, int)
    HashExtensions.GetHashCode_ValueType<TValue>(TValue, int)
    Extensions_UnityObject.SmartDestroy(object)
    Extensions_UnityObject.SmartDestroy(object)
    Extensions_UnityObject.SmartGetComponent<TComponent>(object)
    Extensions_UnityObject.SmartGetComponent<TComponent>(object)
    Extensions_UnityObject.SmartGetGameGameObject(object)
    Extensions_UnityObject.SmartGetGameGameObject(object)
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