Hex Terrains Framework
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    Class CellEntityPropsLayer

    HexTerrain layer that contains an Entity per cell (entity props).

    Inheritance
    object
    CellEntitiesLayer
    CellEntityPropsLayer
    Implements
    IComponentData
    IQueryTypeParameter
    IDisposable
    Inherited Members
    CellEntitiesLayer.Settings
    CellEntitiesLayer.CellEntities
    CellEntitiesLayer.EntitiesColorMap
    CellEntitiesLayer.CellEntityViews
    CellEntitiesLayer.CellTransforms
    CellEntitiesLayer.ItemConfigs
    CellEntitiesLayer.EntityManager
    CellEntitiesLayer.SetChunkIndexCommandBuffer
    CellEntitiesLayer.SetChunkIndexCommandBufferDependency
    CellEntitiesLayer.ColorMapTextureIndex
    CellEntitiesLayer.Init(HexTerrainSettings, NativeArray<HexCellEntityConfig>, EntityManager)
    CellEntitiesLayer.Init(HexTerrainSettings, EntityManager)
    CellEntitiesLayer.Init(HexTerrainSettings)
    CellEntitiesLayer.Resize(int2)
    CellEntitiesLayer.CompleteAllJobs()
    CellEntitiesLayer.InitCellEntitiesConfigs(NativeArray<HexCellEntityConfig>)
    CellEntitiesLayer.GetCellEntity(int)
    CellEntitiesLayer.SetCellEntity(int, CellEntity)
    CellEntitiesLayer.SetAllCellsEntity(CellEntity)
    CellEntitiesLayer.SetAllDirty(bool)
    CellEntitiesLayer.Cleanup()
    CellEntitiesLayer.CleanupAsync()
    CellEntitiesLayer.Dispose()
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Fwt.HexTerrains.CellEntities.Data
    Assembly: fwt.hexterrains.dll
    Syntax
    public class CellEntityPropsLayer : CellEntitiesLayer, IComponentData, IQueryTypeParameter, IDisposable

    Implements

    Unity.Entities.IComponentData
    Unity.Entities.IQueryTypeParameter
    IDisposable

    Extension Methods

    HashExtensions.GetHashCode_RefType<TValue>(TValue, int)
    HashExtensions.GetHashCode_RefType<TValue>(TValue, int)
    Extensions_UnityObject.SmartDestroy(object)
    Extensions_UnityObject.SmartDestroy(object)
    Extensions_UnityObject.SmartGetComponent<TComponent>(object)
    Extensions_UnityObject.SmartGetComponent<TComponent>(object)
    Extensions_UnityObject.SmartGetGameGameObject(object)
    Extensions_UnityObject.SmartGetGameGameObject(object)
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