Hex Terrains Framework
Search Results for

    Show / Hide Table of Contents

    Struct CreateCameraControllerRequest

    Implements
    IComponentData
    IQueryTypeParameter
    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: Fwt.HexTerrains.Cameras.Data
    Assembly: fwt.hexterrains.dll
    Syntax
    public struct CreateCameraControllerRequest : IComponentData, IQueryTypeParameter

    Fields

    AccelerationKey

    Declaration
    public KeyCode AccelerationKey
    Field Value
    Type Description
    KeyCode

    AccelerationMultiplier

    Declaration
    public float AccelerationMultiplier
    Field Value
    Type Description
    float

    IsFindCameraControllerComponentOnScene

    Declaration
    public bool IsFindCameraControllerComponentOnScene
    Field Value
    Type Description
    bool

    MoveDownKey

    Declaration
    public KeyCode MoveDownKey
    Field Value
    Type Description
    KeyCode

    MoveLeftKey

    Declaration
    public KeyCode MoveLeftKey
    Field Value
    Type Description
    KeyCode

    MoveRightKey

    Declaration
    public KeyCode MoveRightKey
    Field Value
    Type Description
    KeyCode

    MoveUpKey

    Declaration
    public KeyCode MoveUpKey
    Field Value
    Type Description
    KeyCode

    MovementSpeed

    Declaration
    public float MovementSpeed
    Field Value
    Type Description
    float

    ZoomSpeed

    Declaration
    public float ZoomSpeed
    Field Value
    Type Description
    float

    Implements

    Unity.Entities.IComponentData
    Unity.Entities.IQueryTypeParameter

    Extension Methods

    HashExtensions.GetHashCode_ValueType<TValue>(TValue, int)
    HashExtensions.GetHashCode_ValueType<TValue>(TValue, int)
    Extensions_UnityObject.SmartDestroy(object)
    Extensions_UnityObject.SmartDestroy(object)
    Extensions_UnityObject.SmartGetComponent<TComponent>(object)
    Extensions_UnityObject.SmartGetComponent<TComponent>(object)
    Extensions_UnityObject.SmartGetGameGameObject(object)
    Extensions_UnityObject.SmartGetGameGameObject(object)
    In this article
    Back to top Generated by DocFX