Class CameraControllerAuthoring
Inherited Members
MonoBehaviour.IsInvoking()
MonoBehaviour.CancelInvoke()
MonoBehaviour.StopCoroutine(Coroutine)
MonoBehaviour.StopAllCoroutines()
MonoBehaviour.destroyCancellationToken
MonoBehaviour.useGUILayout
MonoBehaviour.didStart
MonoBehaviour.didAwake
MonoBehaviour.runInEditMode
Behaviour.enabled
Behaviour.isActiveAndEnabled
Component.GetComponent<T>()
Component.TryGetComponent<T>(out T)
Component.GetComponentInChildren<T>()
Component.GetComponentsInChildren<T>()
Component.GetComponentInParent<T>()
Component.GetComponentsInParent<T>()
Component.GetComponents<T>()
Component.GetComponentIndex()
Component.CompareTag(TagHandle)
Component.transform
Component.gameObject
Component.tag
Object.GetInstanceID()
Object.GetHashCode()
Object.InstantiateAsync<T>(T)
Object.InstantiateAsync<T>(T, Transform)
Object.InstantiateAsync<T>(T, Vector3, Quaternion)
Object.InstantiateAsync<T>(T, Transform, Vector3, Quaternion)
Object.Instantiate(Object, Vector3, Quaternion)
Object.Instantiate(Object, Vector3, Quaternion, Transform)
Object.Instantiate(Object)
Object.Instantiate(Object, Scene)
Object.Instantiate<T>(T, InstantiateParameters)
Object.Instantiate<T>(T, Vector3, Quaternion, InstantiateParameters)
Object.Instantiate(Object, Transform)
Object.Instantiate<T>(T)
Object.Instantiate<T>(T, Vector3, Quaternion)
Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
Object.Instantiate<T>(T, Transform)
Object.Destroy(Object)
Object.DestroyImmediate(Object)
Object.DontDestroyOnLoad(Object)
Object.DestroyObject(Object)
Object.FindObjectsOfType<T>()
Object.FindObjectsByType<T>(FindObjectsSortMode)
Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
Object.FindObjectOfType<T>()
Object.FindFirstObjectByType<T>()
Object.FindAnyObjectByType<T>()
Object.FindFirstObjectByType<T>(FindObjectsInactive)
Object.FindAnyObjectByType<T>(FindObjectsInactive)
Object.ToString()
Object.name
Object.hideFlags
Namespace: Fwt.HexTerrains.Cameras
Assembly: fwt.hexterrains.dll
Syntax
public class CameraControllerAuthoring : MonoBehaviour
Fields
AccelerationKey
Declaration
public KeyCode AccelerationKey
Field Value
| Type | Description |
|---|---|
| KeyCode |
AccelerationMultiplier
Declaration
public float AccelerationMultiplier
Field Value
| Type | Description |
|---|---|
| float |
IsFindCameraControllerComponentOnScene
Declaration
public bool IsFindCameraControllerComponentOnScene
Field Value
| Type | Description |
|---|---|
| bool |
LoadCameraStateKey
Declaration
public KeyCode LoadCameraStateKey
Field Value
| Type | Description |
|---|---|
| KeyCode |
LockMovementKey
Declaration
public KeyCode LockMovementKey
Field Value
| Type | Description |
|---|---|
| KeyCode |
MoveDownKey
Declaration
public KeyCode MoveDownKey
Field Value
| Type | Description |
|---|---|
| KeyCode |
MoveLeftKey
Declaration
public KeyCode MoveLeftKey
Field Value
| Type | Description |
|---|---|
| KeyCode |
MoveRightKey
Declaration
public KeyCode MoveRightKey
Field Value
| Type | Description |
|---|---|
| KeyCode |
MoveUpKey
Declaration
public KeyCode MoveUpKey
Field Value
| Type | Description |
|---|---|
| KeyCode |
MovementSpeed
Declaration
public float MovementSpeed
Field Value
| Type | Description |
|---|---|
| float |
PreventZoomKeys
Declaration
public List<KeyCode> PreventZoomKeys
Field Value
| Type | Description |
|---|---|
| List<KeyCode> |
RotateLeftKey
Declaration
public KeyCode RotateLeftKey
Field Value
| Type | Description |
|---|---|
| KeyCode |
RotateRightKey
Declaration
public KeyCode RotateRightKey
Field Value
| Type | Description |
|---|---|
| KeyCode |
RotationSpeed
Declaration
public float RotationSpeed
Field Value
| Type | Description |
|---|---|
| float |
SaveCameraStateKey
Declaration
public KeyCode SaveCameraStateKey
Field Value
| Type | Description |
|---|---|
| KeyCode |
ZoomSpeed
Declaration
public float ZoomSpeed
Field Value
| Type | Description |
|---|---|
| float |