Class HexTerrainBrushView
Inherited Members
MonoBehaviour.IsInvoking()
MonoBehaviour.CancelInvoke()
MonoBehaviour.StopCoroutine(Coroutine)
MonoBehaviour.StopAllCoroutines()
MonoBehaviour.destroyCancellationToken
MonoBehaviour.useGUILayout
MonoBehaviour.didStart
MonoBehaviour.didAwake
MonoBehaviour.runInEditMode
Behaviour.enabled
Behaviour.isActiveAndEnabled
Component.GetComponent<T>()
Component.TryGetComponent<T>(out T)
Component.GetComponentInChildren<T>()
Component.GetComponentsInChildren<T>()
Component.GetComponentInParent<T>()
Component.GetComponentsInParent<T>()
Component.GetComponents<T>()
Component.GetComponentIndex()
Component.CompareTag(TagHandle)
Component.transform
Component.gameObject
Component.tag
Object.GetInstanceID()
Object.GetHashCode()
Object.InstantiateAsync<T>(T)
Object.InstantiateAsync<T>(T, Transform)
Object.InstantiateAsync<T>(T, Vector3, Quaternion)
Object.InstantiateAsync<T>(T, Transform, Vector3, Quaternion)
Object.Instantiate(Object, Vector3, Quaternion)
Object.Instantiate(Object, Vector3, Quaternion, Transform)
Object.Instantiate(Object)
Object.Instantiate(Object, Scene)
Object.Instantiate<T>(T, InstantiateParameters)
Object.Instantiate<T>(T, Vector3, Quaternion, InstantiateParameters)
Object.Instantiate(Object, Transform)
Object.Instantiate<T>(T)
Object.Instantiate<T>(T, Vector3, Quaternion)
Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
Object.Instantiate<T>(T, Transform)
Object.Destroy(Object)
Object.DestroyImmediate(Object)
Object.DontDestroyOnLoad(Object)
Object.DestroyObject(Object)
Object.FindObjectsOfType<T>()
Object.FindObjectsByType<T>(FindObjectsSortMode)
Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
Object.FindObjectOfType<T>()
Object.FindFirstObjectByType<T>()
Object.FindAnyObjectByType<T>()
Object.FindFirstObjectByType<T>(FindObjectsInactive)
Object.FindAnyObjectByType<T>(FindObjectsInactive)
Object.ToString()
Object.name
Object.hideFlags
Namespace: Fwt.HexTerrains.Brushes
Assembly: fwt.hexterrains.dll
Syntax
public class HexTerrainBrushView : MonoBehaviour
Fields
BaseRotationAngle
Declaration
public float BaseRotationAngle
Field Value
| Type | Description |
|---|---|
| float |
CursorView
Declaration
public HexTerrainCursorViewBase CursorView
Field Value
| Type | Description |
|---|---|
| HexTerrainCursorViewBase |
Methods
SetBrushColor(Color32)
Declaration
public virtual bool SetBrushColor(Color32 color)
Parameters
| Type | Name | Description |
|---|---|---|
| Color32 | color |
Returns
| Type | Description |
|---|---|
| bool |
SetBrushOpacity(float)
Declaration
public virtual bool SetBrushOpacity(float opacity)
Parameters
| Type | Name | Description |
|---|---|---|
| float | opacity |
Returns
| Type | Description |
|---|---|
| bool |
SetBrushPosition(float2)
Declaration
public virtual bool SetBrushPosition(float2 position)
Parameters
| Type | Name | Description |
|---|---|---|
| float2 | position |
Returns
| Type | Description |
|---|---|
| bool |
SetBrushSize(int)
Declaration
public virtual bool SetBrushSize(int brushSize)
Parameters
| Type | Name | Description |
|---|---|---|
| int | brushSize |
Returns
| Type | Description |
|---|---|
| bool |
SetIsVisible(bool)
Declaration
public virtual bool SetIsVisible(bool isVisible)
Parameters
| Type | Name | Description |
|---|---|---|
| bool | isVisible |
Returns
| Type | Description |
|---|---|
| bool |
SetTerrainSettings(HexTerrainSettings)
Declaration
public virtual bool SetTerrainSettings(HexTerrainSettings settings)
Parameters
| Type | Name | Description |
|---|---|---|
| HexTerrainSettings | settings |
Returns
| Type | Description |
|---|---|
| bool |
UpdateBrush()
Declaration
public virtual void UpdateBrush()