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    Class UIDocumentView

    Inheritance
    object
    Object
    Component
    Behaviour
    MonoBehaviour
    UIView
    UIDocumentView
    UIDocumentView<TViewData>
    UIScreen
    Inherited Members
    UIView.Transform
    UIView.RectTransform
    UIView.Awake()
    UIView.OnDestroy()
    MonoBehaviour.IsInvoking()
    MonoBehaviour.CancelInvoke()
    MonoBehaviour.Invoke(string, float)
    MonoBehaviour.InvokeRepeating(string, float, float)
    MonoBehaviour.CancelInvoke(string)
    MonoBehaviour.IsInvoking(string)
    MonoBehaviour.StartCoroutine(string)
    MonoBehaviour.StartCoroutine(string, object)
    MonoBehaviour.StartCoroutine(IEnumerator)
    MonoBehaviour.StartCoroutine_Auto(IEnumerator)
    MonoBehaviour.StopCoroutine(IEnumerator)
    MonoBehaviour.StopCoroutine(Coroutine)
    MonoBehaviour.StopCoroutine(string)
    MonoBehaviour.StopAllCoroutines()
    MonoBehaviour.print(object)
    MonoBehaviour.destroyCancellationToken
    MonoBehaviour.useGUILayout
    MonoBehaviour.didStart
    MonoBehaviour.didAwake
    MonoBehaviour.runInEditMode
    Behaviour.enabled
    Behaviour.isActiveAndEnabled
    Component.GetComponent(Type)
    Component.GetComponent<T>()
    Component.TryGetComponent(Type, out Component)
    Component.TryGetComponent<T>(out T)
    Component.GetComponent(string)
    Component.GetComponentInChildren(Type, bool)
    Component.GetComponentInChildren(Type)
    Component.GetComponentInChildren<T>(bool)
    Component.GetComponentInChildren<T>()
    Component.GetComponentsInChildren(Type, bool)
    Component.GetComponentsInChildren(Type)
    Component.GetComponentsInChildren<T>(bool)
    Component.GetComponentsInChildren<T>(bool, List<T>)
    Component.GetComponentsInChildren<T>()
    Component.GetComponentsInChildren<T>(List<T>)
    Component.GetComponentInParent(Type, bool)
    Component.GetComponentInParent(Type)
    Component.GetComponentInParent<T>(bool)
    Component.GetComponentInParent<T>()
    Component.GetComponentsInParent(Type, bool)
    Component.GetComponentsInParent(Type)
    Component.GetComponentsInParent<T>(bool)
    Component.GetComponentsInParent<T>(bool, List<T>)
    Component.GetComponentsInParent<T>()
    Component.GetComponents(Type)
    Component.GetComponents(Type, List<Component>)
    Component.GetComponents<T>(List<T>)
    Component.GetComponents<T>()
    Component.GetComponentIndex()
    Component.CompareTag(string)
    Component.CompareTag(TagHandle)
    Component.SendMessageUpwards(string, object, SendMessageOptions)
    Component.SendMessageUpwards(string, object)
    Component.SendMessageUpwards(string)
    Component.SendMessageUpwards(string, SendMessageOptions)
    Component.SendMessage(string, object)
    Component.SendMessage(string)
    Component.SendMessage(string, object, SendMessageOptions)
    Component.SendMessage(string, SendMessageOptions)
    Component.BroadcastMessage(string, object, SendMessageOptions)
    Component.BroadcastMessage(string, object)
    Component.BroadcastMessage(string)
    Component.BroadcastMessage(string, SendMessageOptions)
    Component.transform
    Component.gameObject
    Component.tag
    Object.GetInstanceID()
    Object.GetHashCode()
    Object.Equals(object)
    Object.InstantiateAsync<T>(T)
    Object.InstantiateAsync<T>(T, Transform)
    Object.InstantiateAsync<T>(T, Vector3, Quaternion)
    Object.InstantiateAsync<T>(T, Transform, Vector3, Quaternion)
    Object.InstantiateAsync<T>(T, int)
    Object.InstantiateAsync<T>(T, int, Transform)
    Object.InstantiateAsync<T>(T, int, Vector3, Quaternion)
    Object.InstantiateAsync<T>(T, int, ReadOnlySpan<Vector3>, ReadOnlySpan<Quaternion>)
    Object.InstantiateAsync<T>(T, int, Transform, Vector3, Quaternion)
    Object.InstantiateAsync<T>(T, int, Transform, Vector3, Quaternion, CancellationToken)
    Object.InstantiateAsync<T>(T, int, Transform, ReadOnlySpan<Vector3>, ReadOnlySpan<Quaternion>)
    Object.InstantiateAsync<T>(T, int, Transform, ReadOnlySpan<Vector3>, ReadOnlySpan<Quaternion>, CancellationToken)
    Object.InstantiateAsync<T>(T, InstantiateParameters, CancellationToken)
    Object.InstantiateAsync<T>(T, int, InstantiateParameters, CancellationToken)
    Object.InstantiateAsync<T>(T, Vector3, Quaternion, InstantiateParameters, CancellationToken)
    Object.InstantiateAsync<T>(T, int, Vector3, Quaternion, InstantiateParameters, CancellationToken)
    Object.InstantiateAsync<T>(T, int, ReadOnlySpan<Vector3>, ReadOnlySpan<Quaternion>, InstantiateParameters, CancellationToken)
    Object.Instantiate(Object, Vector3, Quaternion)
    Object.Instantiate(Object, Vector3, Quaternion, Transform)
    Object.Instantiate(Object)
    Object.Instantiate(Object, Scene)
    Object.Instantiate<T>(T, InstantiateParameters)
    Object.Instantiate<T>(T, Vector3, Quaternion, InstantiateParameters)
    Object.Instantiate(Object, Transform)
    Object.Instantiate(Object, Transform, bool)
    Object.Instantiate<T>(T)
    Object.Instantiate<T>(T, Vector3, Quaternion)
    Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
    Object.Instantiate<T>(T, Transform)
    Object.Instantiate<T>(T, Transform, bool)
    Object.Destroy(Object, float)
    Object.Destroy(Object)
    Object.DestroyImmediate(Object, bool)
    Object.DestroyImmediate(Object)
    Object.FindObjectsOfType(Type)
    Object.FindObjectsOfType(Type, bool)
    Object.FindObjectsByType(Type, FindObjectsSortMode)
    Object.FindObjectsByType(Type, FindObjectsInactive, FindObjectsSortMode)
    Object.DontDestroyOnLoad(Object)
    Object.DestroyObject(Object, float)
    Object.DestroyObject(Object)
    Object.FindSceneObjectsOfType(Type)
    Object.FindObjectsOfTypeIncludingAssets(Type)
    Object.FindObjectsOfType<T>()
    Object.FindObjectsByType<T>(FindObjectsSortMode)
    Object.FindObjectsOfType<T>(bool)
    Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
    Object.FindObjectOfType<T>()
    Object.FindObjectOfType<T>(bool)
    Object.FindFirstObjectByType<T>()
    Object.FindAnyObjectByType<T>()
    Object.FindFirstObjectByType<T>(FindObjectsInactive)
    Object.FindAnyObjectByType<T>(FindObjectsInactive)
    Object.FindObjectsOfTypeAll(Type)
    Object.FindObjectOfType(Type)
    Object.FindFirstObjectByType(Type)
    Object.FindAnyObjectByType(Type)
    Object.FindObjectOfType(Type, bool)
    Object.FindFirstObjectByType(Type, FindObjectsInactive)
    Object.FindAnyObjectByType(Type, FindObjectsInactive)
    Object.ToString()
    Object.name
    Object.hideFlags
    object.Equals(object, object)
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    Namespace: Fwt.Core.UI.Screens
    Assembly: fwt.core.ecs.dll
    Syntax
    public class UIDocumentView : UIView

    Fields

    UIDocument

    Declaration
    public UIDocument UIDocument
    Field Value
    Type Description
    UIDocument

    Methods

    AssignButtonClickEvent(VisualElement, string, Action)

    Declaration
    protected virtual void AssignButtonClickEvent(VisualElement rootElement, string buttonId, Action onButtonClick)
    Parameters
    Type Name Description
    VisualElement rootElement
    string buttonId
    Action onButtonClick

    DisposeUI()

    Declaration
    protected virtual void DisposeUI()

    FindUIDocument()

    Declaration
    protected virtual void FindUIDocument()

    InitFloatField(VisualElement, string, EventCallback<ChangeEvent<float>>, float)

    Declaration
    protected virtual FloatField InitFloatField(VisualElement rootElement, string fieldId, EventCallback<ChangeEvent<float>> onValueChanged, float defaultValue)
    Parameters
    Type Name Description
    VisualElement rootElement
    string fieldId
    EventCallback<ChangeEvent<float>> onValueChanged
    float defaultValue
    Returns
    Type Description
    FloatField

    InitIntegerField(VisualElement, string, EventCallback<ChangeEvent<int>>, int)

    Declaration
    protected virtual IntegerField InitIntegerField(VisualElement rootElement, string fieldId, EventCallback<ChangeEvent<int>> onValueChanged, int defaultValue)
    Parameters
    Type Name Description
    VisualElement rootElement
    string fieldId
    EventCallback<ChangeEvent<int>> onValueChanged
    int defaultValue
    Returns
    Type Description
    IntegerField

    InitSlider(VisualElement, string, EventCallback<ChangeEvent<int>>, int)

    Declaration
    protected virtual SliderInt InitSlider(VisualElement rootElement, string sliderId, EventCallback<ChangeEvent<int>> onValueChanged, int defaultValue)
    Parameters
    Type Name Description
    VisualElement rootElement
    string sliderId
    EventCallback<ChangeEvent<int>> onValueChanged
    int defaultValue
    Returns
    Type Description
    SliderInt

    InitSlider(VisualElement, string, EventCallback<ChangeEvent<float>>, int)

    Declaration
    protected virtual Slider InitSlider(VisualElement rootElement, string sliderId, EventCallback<ChangeEvent<float>> onValueChanged, int defaultValue)
    Parameters
    Type Name Description
    VisualElement rootElement
    string sliderId
    EventCallback<ChangeEvent<float>> onValueChanged
    int defaultValue
    Returns
    Type Description
    Slider

    InitTextField(VisualElement, string, EventCallback<ChangeEvent<string>>, string)

    Declaration
    protected virtual TextField InitTextField(VisualElement rootElement, string fieldId, EventCallback<ChangeEvent<string>> onValueChanged, string defaultValue)
    Parameters
    Type Name Description
    VisualElement rootElement
    string fieldId
    EventCallback<ChangeEvent<string>> onValueChanged
    string defaultValue
    Returns
    Type Description
    TextField

    InitUI()

    Declaration
    protected virtual void InitUI()

    InitVector2Field(VisualElement, string, EventCallback<ChangeEvent<Vector2>>, Vector2)

    Declaration
    protected virtual Vector2Field InitVector2Field(VisualElement rootElement, string fieldId, EventCallback<ChangeEvent<Vector2>> onValueChanged, Vector2 defaultValue)
    Parameters
    Type Name Description
    VisualElement rootElement
    string fieldId
    EventCallback<ChangeEvent<Vector2>> onValueChanged
    Vector2 defaultValue
    Returns
    Type Description
    Vector2Field

    InitVector2IntField(VisualElement, string, EventCallback<ChangeEvent<Vector2Int>>, Vector2Int)

    Declaration
    protected virtual Vector2IntField InitVector2IntField(VisualElement rootElement, string fieldId, EventCallback<ChangeEvent<Vector2Int>> onValueChanged, Vector2Int defaultValue)
    Parameters
    Type Name Description
    VisualElement rootElement
    string fieldId
    EventCallback<ChangeEvent<Vector2Int>> onValueChanged
    Vector2Int defaultValue
    Returns
    Type Description
    Vector2IntField

    OnDisable()

    Declaration
    protected override void OnDisable()
    Overrides
    UIView.OnDisable()

    OnEnable()

    Declaration
    protected override void OnEnable()
    Overrides
    UIView.OnEnable()

    OnValidate()

    Declaration
    protected override void OnValidate()
    Overrides
    UIView.OnValidate()

    Start()

    Declaration
    protected override void Start()
    Overrides
    UIView.Start()

    TryGetRootElement(out VisualElement)

    Declaration
    protected bool TryGetRootElement(out VisualElement rootElement)
    Parameters
    Type Name Description
    VisualElement rootElement
    Returns
    Type Description
    bool

    Extension Methods

    Extensions_UnityObject.SmartDestroy<TObject>(TObject)
    Extensions_UnityObject.SmartDestroy<TObject>(TObject)
    Extensions_UnityObject.SmartDisableGameObject<TObject>(TObject)
    Extensions_UnityObject.SmartDisableGameObject<TObject>(TObject)
    Extensions_UnityObject.SmartEnableGameObject<TObject>(TObject)
    Extensions_UnityObject.SmartEnableGameObject<TObject>(TObject)
    HashExtensions.GetHashCode_RefType<TValue>(TValue, int)
    HashExtensions.GetHashCode_RefType<TValue>(TValue, int)
    Extensions_UnityObject.SmartDestroy(object)
    Extensions_UnityObject.SmartDestroy(object)
    Extensions_UnityObject.SmartGetComponent<TComponent>(object)
    Extensions_UnityObject.SmartGetComponent<TComponent>(object)
    Extensions_UnityObject.SmartGetGameGameObject(object)
    Extensions_UnityObject.SmartGetGameGameObject(object)
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