Hex Terrains Framework
Search Results for

    Show / Hide Table of Contents

    Class FileSystemUtils

    Inheritance
    object
    FileSystemUtils
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Fwt.Core
    Assembly: fwt.core.dll
    Syntax
    public class FileSystemUtils

    Properties

    PersistentDataPath

    Declaration
    public static string PersistentDataPath { get; }
    Property Value
    Type Description
    string

    Methods

    CreateCacheFilePathInStorage(string)

    Declaration
    public static string CreateCacheFilePathInStorage(string fileNameWithoutExt)
    Parameters
    Type Name Description
    string fileNameWithoutExt
    Returns
    Type Description
    string

    Extension Methods

    HashExtensions.GetHashCode_RefType<TValue>(TValue, int)
    HashExtensions.GetHashCode_RefType<TValue>(TValue, int)
    Extensions_UnityObject.SmartDestroy(object)
    Extensions_UnityObject.SmartDestroy(object)
    Extensions_UnityObject.SmartGetComponent<TComponent>(object)
    Extensions_UnityObject.SmartGetComponent<TComponent>(object)
    Extensions_UnityObject.SmartGetGameGameObject(object)
    Extensions_UnityObject.SmartGetGameGameObject(object)
    In this article
    Back to top Generated by DocFX