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    Struct Extensions_Collections.FillNativeListJob<TItem>

    Fills every cell in a collection with provided value.

    Implements
    IJobParallelFor
    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: Fwt.Core
    Assembly: fwt.core.dll
    Syntax
    public struct Extensions_Collections.FillNativeListJob<TItem> : IJobParallelFor where TItem : unmanaged
    Type Parameters
    Name Description
    TItem

    Type of item in a collection

    Fields

    List

    Collection to fill

    Declaration
    [WriteOnly]
    public NativeList<TItem> List
    Field Value
    Type Description
    NativeList<TItem>

    Value

    Value to put in every cell

    Declaration
    public TItem Value
    Field Value
    Type Description
    TItem

    Methods

    Execute(int)

    Performs work against a specific iteration index.

    Declaration
    public void Execute(int index)
    Parameters
    Type Name Description
    int index

    The index of the Parallel for loop at which to perform work.

    Implements

    Unity.Jobs.IJobParallelFor

    Extension Methods

    HashExtensions.GetHashCode_ValueType<TValue>(TValue, int)
    HashExtensions.GetHashCode_ValueType<TValue>(TValue, int)
    Extensions_UnityObject.SmartDestroy(object)
    Extensions_UnityObject.SmartDestroy(object)
    Extensions_UnityObject.SmartGetComponent<TComponent>(object)
    Extensions_UnityObject.SmartGetComponent<TComponent>(object)
    Extensions_UnityObject.SmartGetGameGameObject(object)
    Extensions_UnityObject.SmartGetGameGameObject(object)
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