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    Struct Extensions_Collections.ClearNativeHashMapJob<TKey, TValue>

    Clears a collection

    Implements
    IJob
    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: Fwt.Core
    Assembly: fwt.core.dll
    Syntax
    public struct Extensions_Collections.ClearNativeHashMapJob<TKey, TValue> : IJob where TKey : unmanaged, IEquatable<TKey> where TValue : unmanaged
    Type Parameters
    Name Description
    TKey

    Type of key in a collection

    TValue

    Type of value in a collection

    Fields

    Items

    Collection to clear

    Declaration
    [WriteOnly]
    public NativeHashMap<TKey, TValue> Items
    Field Value
    Type Description
    NativeHashMap<TKey, TValue>

    Methods

    Execute()

    Implement this method to perform work on a worker thread.

    Declaration
    public void Execute()

    Implements

    Unity.Jobs.IJob

    Extension Methods

    HashExtensions.GetHashCode_ValueType<TValue>(TValue, int)
    HashExtensions.GetHashCode_ValueType<TValue>(TValue, int)
    Extensions_UnityObject.SmartDestroy(object)
    Extensions_UnityObject.SmartDestroy(object)
    Extensions_UnityObject.SmartGetComponent<TComponent>(object)
    Extensions_UnityObject.SmartGetComponent<TComponent>(object)
    Extensions_UnityObject.SmartGetGameGameObject(object)
    Extensions_UnityObject.SmartGetGameGameObject(object)
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