Hex Terrains Framework
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    Class ArrayDataLayer<TItem>

    Base class for all data layers that use an array as a data container.

    Inheritance
    object
    DataLayer
    ArrayDataLayer<TItem>
    Implements
    IDisposable
    ICommitChanges
    IListDataLayer<TItem>
    Inherited Members
    DataLayer.IsDisposableItems
    DataLayer._readJobsDependency
    DataLayer.ReadDependency
    DataLayer._writeJobsDependency
    DataLayer.WriteDependency
    DataLayer.CombinedDependency
    DataLayer._isDirty
    DataLayer.IsDirty
    DataLayer._version
    DataLayer.Version
    DataLayer.AddReadDependency(JobHandle)
    DataLayer.AddWriteDependency(JobHandle)
    DataLayer.SetReadDependency(JobHandle)
    DataLayer.SetWriteDependency(JobHandle)
    DataLayer.PrepareToWrite()
    DataLayer.PrepareToRead()
    DataLayer.OpenToRead()
    DataLayer.OpenToWrite()
    DataLayer.CompleteReadJobs()
    DataLayer.CompleteWriteJobs()
    DataLayer.CompleteAllJobs()
    DataLayer.CommitChanges()
    DataLayer.SetDirty(bool)
    DataLayer.Dispose()
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Fwt.Core.DataLayers
    Assembly: fwt.core.dll
    Syntax
    public abstract class ArrayDataLayer<TItem> : DataLayer, IDisposable, ICommitChanges, IListDataLayer<TItem>
    Type Parameters
    Name Description
    TItem

    Item type to store in the data layer

    Fields

    _data

    Declaration
    protected TItem[] _data
    Field Value
    Type Description
    TItem[]

    Properties

    Data

    The data array that stores the items in the layer.

    Declaration
    public TItem[] Data { get; }
    Property Value
    Type Description
    TItem[]

    Length

    The length of the data layer.

    Declaration
    public override int Length { get; }
    Property Value
    Type Description
    int
    Overrides
    DataLayer.Length

    Methods

    DisposeAllItems()

    Disposes all items in the data layer. Calls DisposeDataItem(item) for each item in the data array.

    Declaration
    public override void DisposeAllItems()
    Overrides
    DataLayer.DisposeAllItems()

    DisposeDataItem(TItem)

    Disposes the provided item if it is IDisposable.

    Declaration
    protected virtual void DisposeDataItem(TItem item)
    Parameters
    Type Name Description
    TItem item

    DisposeExcessItems(int)

    Disposes every item in the data layer that is beyond the specified layer size. Usually used when layer is resized and there was items in the data layer that are not needed anymore and IsDisposableItems == true.

    Declaration
    public virtual void DisposeExcessItems(int layerSize)
    Parameters
    Type Name Description
    int layerSize

    GetData(int)

    Gets the data at the specified index.

    Declaration
    public virtual TItem GetData(int index)
    Parameters
    Type Name Description
    int index

    index of cell to get data from

    Returns
    Type Description
    TItem

    data from the cell at provided index

    Init(int, Allocator)

    Initializes/Reinitializes the data layer with the specified size.

    Declaration
    public virtual void Init(int layerSize, Allocator allocator)
    Parameters
    Type Name Description
    int layerSize

    size of the data layer (cells count)

    Allocator allocator

    allocator to create internal collections with (used in classes inherited from this data layer)

    SetData(int, TItem)

    Sets the data to the cell at the specified index.

    Declaration
    public virtual bool SetData(int index, TItem data)
    Parameters
    Type Name Description
    int index

    index of cell to put data into

    TItem data

    data to put in a cell at provided index

    Returns
    Type Description
    bool

    TryGetData(int, out TItem)

    Tries to get the data at the specified index. returns false if index is out of the bounds and data is set to default value.

    Declaration
    public virtual bool TryGetData(int index, out TItem data)
    Parameters
    Type Name Description
    int index

    cell index to get data from

    TItem data

    found value if index is inside the bounds. Default value if index is out of bounds

    Returns
    Type Description
    bool

    TrySetData(int, TItem)

    Tries to set the data at the specified index. Returns true if data was set. Returns false if index is out of the bounds.

    Declaration
    public virtual bool TrySetData(int index, TItem data)
    Parameters
    Type Name Description
    int index

    cell index to put data into

    TItem data

    data to put in the cell at provided index

    Returns
    Type Description
    bool

    true if data was set, otherwise - false

    Implements

    IDisposable
    ICommitChanges
    IListDataLayer<TItem>

    Extension Methods

    HashExtensions.GetHashCode_RefType<TValue>(TValue, int)
    HashExtensions.GetHashCode_RefType<TValue>(TValue, int)
    Extensions_UnityObject.SmartDestroy(object)
    Extensions_UnityObject.SmartDestroy(object)
    Extensions_UnityObject.SmartGetComponent<TComponent>(object)
    Extensions_UnityObject.SmartGetComponent<TComponent>(object)
    Extensions_UnityObject.SmartGetGameGameObject(object)
    Extensions_UnityObject.SmartGetGameGameObject(object)
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